delete

Destiny 2 Gameplay Event: We’ve Got the Game Details!

We hit the Destiny 2 gameplay event and got all the details from Eric Osborne, Head of Community

We hit the Destiny 2 gameplay event and got all the details from Eric Osborne, Head of Community

Earlier today in Hawthorne, CA, Bungie and Activision held a Destiny 2 gameplay event. The presentation was streamed live (you can watch the replay here) and revealed all sorts of new information. We learned that the PC version will be hosted on Battle.net, that we’ll get a new map that shows live events and allows you to quick travel, and that the game will now support clans and guided games, allowing solo players to join a clan or just run multiplayer content. There are new weapons slots, subclasses and a villain named Ghaul. There was even a new gameplay trailer. There was a lot in the stream, but we got a chance to sit down with Eric Osborne, Head of Community, to talk in more detail. We also have a gallery from the event with pics of some new Destiny 2 toys, weapons and more, which you can check out below.

RELATED: Destiny 2 Gameplay Reveal Trailer

ComingSoon.net: So the PC version of the game will be hosted on Battle.net. Can you give us more info?

Eric Osborne: Obviously, we’re working with Activision, and they work very closely with Blizzard and we’ve had cultivated relationships with Blizzard as a studio for a long time. Luke Smith, our game director, is a Scarab Lord [in World of Warcraft] and spent a lot of time in their world and they’ve spent a lot of time in ours, so it just felt like a really great pairing and partnership. We look at them as sort of kindred spirits. We’re trying to build big, diverse, global audiences of diverse, positive and welcoming gamers. It just feels like a super great fit. And what an amazing opportunity, right? It’s our first foray into PC gaming in forever… what better way to take our first step there than to have a partner in Blizzard and Battle.net.

CS: Tell us more about the upcoming PC version of the game. What sort of differences will we see? Anything you’d like to point out?

Osborne: Everywhere we ship Destiny 2, obviously we want to make sure the core experience is there. So on PlayStation 4 you’ve got 4K support and all the activities. And on PC it’s just far more tunable based on what hardware you have. So things like widescreen format support, 4K resolution, uncapped frame rates. FOV sliders, we have fully-customizable configurable controls. You can play on a keyboard and mouse. You can play on a controller and hot swap if you want. So we really want to make sure the first thing we do with Destiny on PC is a true PC build experience. We know that the PC gamers are a discerning bunch. As players ourselves, we want to make sure it lives up to the community who’s playing it. We want to make sure it’s super tunable, so if you’re playing on a moderate PC, you can have that experience, and if you’re playing on a Founder’s Edition 7700 with 16 gigs of RAM, you can kind of do whatever you want.

CS: The idea of clans in the game and guided games is something new and something that’s going to allow solo players more access to the game. Can you talk about the genesis of that?

Osborne: Yeah, I mean, personally, my wife plays. She’s a fairly solo player. She’s not antisocial, but playing when our kid is at school or when she has some downtime on a weekend and she’s primarily playing activities that she can play alone or matchmake into. But that means she’s missing out on some of the best experiences we have to offer. So we recognize that we have these people who want to play some of the pinnacle content that we created, some of the most challenging content. And we have these groups and communities that have formed that are incredibly positive. Not just for a first-person shooter, but for video games in general. Pairing them together just feels like a great way to introduce solo players to social groups without commitment and that we can also allow clans and social groups that have already formed to have that pool of players that they can pull from when they need one or two more players on any given night. It’s difficult on both sides sometimes.

CS: What sort of limit do you currently have for the number of players in a clan?

Osborne: The limit right now is 100 on your clan roster. But we’re in development so that could change down the line. It’s not definitive at this time.

CS: Where did the decision come from to do a game reset? I know there was a 10-year plan and this was a bit of a surprise for some people. 

Osborne: Really, Destiny 2 is an opportunity for us to bring players that have been playing, if you’ve got 1,500 hours in the game, we can tell a really great story that matters to you. You’ve been serving the city and the vanguard and the leadership of the world and you become legend, to quote the marketing phrase. We’re pairing them with new players in a way that feels natural. So it just felt like a really great moment to bring everyone together, sharing that story and that kick off, having a villain that can destroy our power, destroy our city, take our home. It felt like a really compelling, really simple way to get people invested in the story. The 10-year play, really that’s just code for we want this to be a franchise that people can enjoy for a really long time, but we’re also going to make big improvements, right? For Destiny 2, story is a really big focus for us, making sure it’s compelling, the characters that you run into that you want to spend time with. We wanted somebody that you love to hate. We wanted to make sure the worlds are more explorable than ever before, changing up our activity model to make it more free-flowing, our free form system so you don’t have to go back to orbit… guided games and clan support is obviously an improvement. It’s not a rigid ‘everything is going to stay the same for 10 years,’ but it’s about longevity. We’re committed to the Destiny franchise and committed to the people who are playing it and we want to continue to make it better and better.

CS: As you’ve said, story is a huge part of Destiny 2 and there are more cinematics here than before. Can you talk about what went into that?

Osborne: Yeah, story is a huge focus for us on Destiny 2, to have a simple but resonant story. I think everyone can relate to having a story scenario where your home and your powers are taken from you. How does it feel to be exiled from your home? It’s been your charge as a Guardian to protect humanity, and in the opening moments of the game, you fail to do that. You fail and now you’re left to wander and pick up the pieces and reconnect with humanity and figure out how we’re all going to grow powerful again and how we’re going to go back and take revenge against Dominus Ghaul, this villain that’s more rich and has deeper motivations than anything we’ve put on screen before for Destiny. He believes he should have been here for destruction’s sake. He believes this is his right. He believes he should be chosen, he should be a Guardian, it should have given him its divine power. So it sets him up for a perfect foil for you.

CS: Tell us a bit about the new weapons slots.

Osborne: Weapons slots — we really wanted to provide more freedom and weapons flexibility for players and add some gameplay depth. So in the first slot we have kinetic weapons, and you have a large variety of weapons you can choose from there. You can have hand cannons, you can have scout rifles, pulse rifles, auto rifles. You can also have side arms and submachine guns, and those same weapon archetypes can also live in your energy slot, so that gives you the freedom – if you’re a long range player, you can have a scout and a scout. If you’re a close range player, you can have a submachine gun and a side arm. The wrinkle in that is, the enemies that have shields… the energy weapon strips that much faster than a kinetic weapon. So you want to switch to your energy weapon, take down a fallen captain and finish him off with your kinetic weapon. It’s about the flexibility and the freedom to play the way you want to play, but also that extra little gameplay wrinkle. And then we can also move some of the weapons archetypes that are intended to be specialized weapons, shotguns, sniper rifles, fusion rifles, rocket launchers into the power weapons slot, so when you get a heavy ammo, you can switch over to that and have your moment of glory.

CS: There have been big changes in terms of the map. Can you explain a bit more about that?

Osborne: Yeah, so as you explore the world, things will just sort of populate as you discover them. So if you just discover a lost sector or pick up an adventure from a character, say in European Dead Zone, it will pop up on your map. You might be doing a story mission or you might be doing free roam, and then you can decide to go off the beaten path and pick that adventure up or save it for later. We’re also showing where public events are happening, the sort of convergence moments where enemies sort of land and do something nefarious and try to attack you, and then you and other players can meet for that moment of fun and then go about your separate ways. All of that is on the map. We have landing zones om destinations, so if you want to fast travel around, you can do that. If you want to pick where you’re going to land, you can open up your directory at any moment in the game now and decide. All those map and directory features are about making it easier for you to get into the action faster. To sort of pick and choose what you want to do in the game faster. In the past you had to go to a website to find out when a public event was going to happen, which is cool that people supported that… but it’s more awesome to have that in the game.

CS: Can you talk about the new worlds we’ll get to explore?

Osborne: The worlds are all new. The campaign has it’s own set pieces that you’ll go through that will take you through four new worlds. We have the European Dead Zone, we have Titan, Nessus and Io. They all have their own beautiful, unique palates, ranging from sulfuric cliffs to planets that are just fully oceanic to lush forests that have been gouged out by the Red Legion. We really wanted to provide players with a lot of looks and variety, and destinations and different palates, different scores, characters that care about their world, enemies that have motivations for being there, and yeah, the campaign threads through it, but once you start roaming, you’ll find dungeons, treasure chests, lore, scan-ables, all kinds of things, random encounters that you can get into. Some people, of course, just drive around and look at the scenery and dance and hang out. There’s all sorts of stuff to do.

CS: So you now have three new subclasses in Destiny 2?

Osborne: Yeah, so we have three new subclasses that you saw in our trailer and our content today…

CS: Might there be more?

Osborne: Yes, there will definitely be more. You saw the warlock Dawnblade with air superiority, so you can throw yourself in the air, basically like a phoenix rising from the ashes and hurl flaming death down on your enemies. You can float in the air and do all kinds of fun stuff. Fly down and smash your enemies. We have the Titan Sentinel, which is all close quarters combat. You have a shield. You can be mobile while you’re in your shield and throw the shield. It will pingpong around the map and come back. Then you have the Hunter Arcstrider, which is sort of – you turn into a whirling acrobat of electric energy and just smash your way fluidly like a dancer through all of your enemies, just lighting them up and disintegrating them. It’s really fun. Each of those archetypes feel very much into those subclasses, like an extension of what’s already there. Then things like, the Striker Titan is coming forward and instead of having a fist of havoc, you’ll have fists of havoc. We’re amplifying those and adding a lot of flare and flavor. And once you dig into the subclasses, you still have a lot of customization you can do and choices you can make and still pick your movement modes and grenade types. But we’ve created branching paths to sort of highlight the things that pair well together, so if you play a certain play style, there will be a grouping you can pick from, a path, we’re calling them, that all works in concert for a certain build… then each subclass has native abilities that they can use. For example, every Titan, regardless of subclass can put down a barricade, every Warlock can throw down a rift that has a buff benefit for them and their allies. Every Hunter can dodge. Each of them has a bit of customization as well that you can tweak.

Destiny 2 will arrive on PlayStation 4 (with additional, timed exclusive content) and Xbox One on September 8. We’ll update you as soon as a PC release date is announced. Are you guys excited for the new game? What do you think of the details for Destiny 2? Let us know in the or tweet us @ComingSoonnet.

delete

CBS Sets Instinct Starring Alan Cumming

CBS has picked up the Instinct series. The Instinct series will star Alan Cumming.

Alan Cumming will headline CBS’ Instinct, based on the forthcoming James Patterson novel

CBS has just given a first season order to Instinct, a new drama starring Alan Cumming, based on a forthcoming novel by James Patterson. Secret Hideout, filmmaker Alex Kurtzman’s production company, is developing Instinct. It’s season one order marks the company’s fifth series either currently on air, renewed, or set to premiere at the network under the guidance of Kurtzman and President of Television Heather Kadin.

RELATED: Mummy with a Why: Alex Kurtzman on the Universal Monsterverse

Boasting a pilot episode directed by Marc Webb (The Amazing Spider-Man, 500 Days of Summer), Instinct follows Dr. Dylan Reinhart (Cumming), a gifted author and university professor living a quiet life teaching psychopathic behavior to packed classes of adoring students. But when top NYPD detective Lizzie Needham (Bojana Novakovic) appeals to him to help her catch a serial murderer who is using Dylan’s first book as a tutorial, Dylan is compelled by the case, comes out of retirement and taps into his old skill set. Though Dylan and Lizzie initially clash, when it comes to catching killers, they realize they will make an ideal team if they both trust their instincts.

Instinct also stars Daniel Ings as Andy, Naveen Andrews as Julian Cousins and Khandi Alexander as Lt. Monica Ford.

Executive producers on Instinct include Michael Rauch, Marc Webb, Alex Kurtzman, Heather Kadin, James Patterson, Bill Robinson, Leopoldo Gout and Alan Cumming.

RELATED: Watch the Star Trek: Discovery Trailer

Instinct joins current hit CBS procedurals Hawaii Five-O and Scorpion, which were just renewed for their eighth and fourth seasons, respectively. The company is also set to premiere this summer’s event series Salvation, about an MIT grad student and a tech superstar who discover that an asteroid is just six months away from colliding with Earth. Secret Hideout is also the company behind Star Trek: Discovery, which will air this fall on CBS and on CBS All Access.

Does Instinct sound like a series you would like to check out? Let us know your thoughts in the below!

(Photo by Mike Pont/WireImage)

delete

Three Teasers Let You Know How to Talk to Girls at Parties

Watch three teaser trailer for How to Talk to Girls at Parties. How to Talk to Girls at Parties is based on the short story by Neil Gaiman.

Check out three How to Talk to Girls at Parties

Today brings our first good look at How to Talk to Girls at Parties, the upcoming feature film adaptation of the Neil Gaiman short story that has Hedwig and the Angry Inch‘s John Cameron Mitchell at the helm and a cast that includes Elle Fanning, Nicole Kidman and Alex Sharp. Three teasers were released through the Instagram accounts of Fanning, Gaiman and Mitchell and you check them all out in the players below!

RELATED: Neil Gaiman, Bryan Fuller, Ian McShane & More on American Gods

How to Talk to Girls at Parties takes audiences to an exotic and unusual world: suburban London in the late ’70s. Under the spell of the Sex Pistols, every teenager in the country wants to be a punk, including our hopeless hero Enn (Sharp). Crashing local punk queen Boadicea’s party, Enn discovers every boy’s dream – gorgeous foreign exchange students. When he meets the enigmatic Zan (Fanning), it’s love at first sight.

But these teens are, in fact, aliens from outer space, sent to Earth to prepare for a mysterious rite of passage. When their dark secret is revealed, the love-struck Enn must turn to Boadicea (Kidman) and her followers for help in order to save the girl he loves from certain death. When the punks take on the aliens, neither Enn’s nor Zan’s universe will ever be the same again.

Mitchell co-wrote the How to Talk to Girls at Parties screenplay with Philippa Goslett. Nico Muhly, Jamie Stewart of Xiu Xiu and Matmos are on board to compose original music and songs for the film. Neil Gaiman is executive producing alongside Howard Gertler, Iain Canning and Emile Sherman.

You can also read the full text of How to Talk to Girls at Parties at Neil Gaiman’s official site or, if you prefer, download an audio version.

What do you think of these How to Talk to Girls at Parties teasers? Are you planning to check out the film? Let us know your thoughts in the below!

delete

Angela Bassett Boards Mission: Impossible 6

Angela Bassett has joined the cast of Mission: Impossible 6! Angela Bassett will play the C.I.A. director.

Angela Bassett will play Mission: Impossible 6’s new CIA director

Mission: Impossible 6 has today added a new CIA director that will be played by Angela Bassett. Deadline has the news, reporting that the Academy Award nominee is joining the franchise’s latest adventure. Fans will recall that the previous Mission: Impossible CIA director, Alec Baldwin’s Alan Hunley, was promoted to IMF Secretary at the end of the last film, Rogue Nation.

RELATED: Tom Cruise Films a Bike Chase & Greets Fans on M:I 6 Set

Still without an official title, Paramount Pictures and Skydance‘s sixth Mission: Impossible film will see the return of Tom Cruise, Rebecca Ferguson, Simon Pegg, Sean Harris and Alec Baldwin. Joining Angela Bassett as franchise newcomers are Vanessa Kirby and Henry Cavill.

The Mission: Impossible franchise launched in 1966 with the original CBS television series, which ran for seven seasons and 171 episodes. Mission: Impossible returned in 1988 with a rebooted series on ABC. It failed to find an audience, however, and was cancelled after two seasons. It was nearly a decade later that the Tom Cruise-led Mission: Impossible feature film would turn the small screen spy series into a hugely-successful cinematic franchise.

Christopher McQuarrie, who previously helmed Rogue Nation, is once again writing and directing the sequel. His return to the franchise marks the first time a director has helmed more than one Mission: Impossible film. Brian De Palma directed the original adaptation, which was followed by sequels directed by John Woo, J.J, Abrams and Brad Bird.

Angela Bassett was on the big screen in last year’s London Has Fallen, but she most recently delivered a memorable small screen performance guest starring on the second season of Netflix‘s Master of None.

Mission: Impossible 6 hits the big screen July 27, 2018.

(Photo by Gary Gershoff/WireImage)

delete

Return to Lian Yu with the Arrow Season 5 Finale Photos!

Return to Lian Yu with the Arrow Season 5 Finale Photos

Return to Lian Yu with the Arrow Season 5 finale photos

Following the trailer released this morning, The CW has debuted the first batch of photos for the Arrow season five finale! Featuring the return of Deathstroke, Nyssa al Ghul, Captain Boomerang and more villains than you can shake a quiver at, you can check them all out in the gallery below!

RELATED: The Arrow Season 5 Finale Trailer is Here!

Titled “Lian Yu,” the infamous “island” from the series, the episode is set to air May 23 and is officially described as follows:

“The battle between Oliver and Adrian Chase (Josh Segarra) culminates in a final epic battle on Lian Yu. After recent events, Oliver decides to recruit a group of unlikely allies – Slade (guest star Manu Bennett), Nyssa (guest star Katrina Law), Merlyn (John Barrowman) and Digger Harkness (guest star Nick. E. Tarabay) – to defeat Chase. However, Chase has his own army – Black Siren (guest star Katie Cassidy), Evelyn Sharp (guest star Madison McLaughlin) and Talia al Ghul (guest star Lexa Doig) – and the forces collide in an explosive season finale.”

Jesse Warn directed the episode, which was written by Wendy Mericle & Marc Guggenheim.

Arrow stars Stephen Amell as Oliver Queen, David Ramsey as John Diggle, Willa Holland as Thea Queen, Emily Bett Rickards as Felicity Smoak, John Barrowman as Malcom Merlyn, with Paul Blackthorne as Detective Lance. The series is executive produced by Greg Berlanti, Marc Guggenheim, Andrew Kreisberg and Sarah Schechter.

delete

Logan Noir: Watch the Full Q&A with Hugh Jackman and James Mangold

Watch the full Logan Noir Q&A video. Logan Noir will be available on the DVD/Blu-ray.

Watch the full Logan Noir Q&A with star Hugh Jackman, director James Mangold and produced Hutch Parker

Earlier this week, Alamo Drafthouse and 20th Century Fox Home Entertainment were host to a nationwide screening of Logan Noir, a special black and white version of director James Mangold’s recent superhero hit. The even was followed by a special Q&A session with star Hugh Jackman, producer Hutch Parker and Mangold himself. Now, the full video has been made available and you can check it out in the player below!

RELATED: X23: James Mangold Says Dafne Keen’s Laura Could Return

“During production of ‘Logan’ I took many black and white photographs and noticed how striking and dramatic our gritty settings and characters appeared in monochrome,” said Mangold when Logan Noir was first announced. “The western and noir vibes of the film seemed to shine in the format and there was not a trace of modern comic hero movie sheen. Then, while editing, Fox and I started posting some of the black and white stills online and fans also began to respond enthusiastically, many hoping that they would get a chance to see the finished film in carefully timed, high contrast black and white. Well. Sometimes hope becomes reality.”

If you didn’t get the chance to catch Logan Noir on the big screen, fear not. The alternate version of the film will be included on next week’s Blu-ray and DVD release. Check out the full list of Logan special features just below the Logan Noir Q&A video.

The 90 minutes of special features on the Logan Blu-ray include:

“Logan Noir”: a black-and-white version of the film

Audio commentary by director James Mangold.

— Deleted scenes with optional audio commentary by Mangold (Blu-ray only)

“Making Logan” — behind-the-scenes documentary (Blu-ray only)

Logan will be released on 4K, Ultra HD and Blu-ray May 23.

(Photo Credit: Kristina Bumphrey/Starpix)

delete

Godzilla: King of the Monsters Cast Adds Two

The Godzilla: King of the Monsters cast has just Sally Hawkins and Charles Dance.

The Godzilla: King of the Monsters cast adds Charles Dance and Sally Hawkins

The Godzilla: King of the Monsters cast has grown today with the addition of both Sally Hawkins and Charles Dance. The Hollywood Reporter revealed that Hawkins will be reprising the Dr. Vivienne Graham role from Gareth Edwards’ 2014 Godzilla, while Deadline broke that Dance has signed on to play an undisclosed role in the Michael Dougherty film. The pair join a King of the Monsters cast that also includes Millie Bobby Brown, Kyle Chandler, Vera FarmigaO’Shea Jackson Jr. and Aisha Hinds, as well as the returning Ken Watanabe.

RELATED: Stranger Things’ Millie Bobby Brown to Star in Godzilla: King of the Monsters!

Hawkins was nominated for an Academy Award for her performance opposite Cate Blanchett in Woody Allen’s Blue Jasmine. She can be seen coming up reprising her Paddington role in that film’s big screen sequel. Dance, meanwhile, is well known for having played Tywin Lannister on HBO‘s Game of Thrones. He was recently seen on the big screen in Underworld: Blood Wars.

The previous Godzilla film brought in $529 million at the global box office and starred Aaron Johnson, Ken Watanabe. Elizabeth Olsen, Sally Hawkins, and Bryan Cranston.

Dougherty is also writing King of the Monsters, which has not yet revealed official plot details. Legendary previously announced, however, the addition of several more famous Toho kaiju, including Rodan, Mothra, and King Ghidorah.

King of the Monsters is part of the Legendary and Warner Bros. cinematic Monsterverse, which includes, in addition to Godzilla and the recent Kong: Skull Island, an upcoming Godzilla vs Kong feature film, set for a May 22, 2020 release.

RELATED: Franchise Recap: The King Kong Movies Guide

What do you think of these new additions to the Godzilla: King of the Monsters cast? Who else would you like to see appear in the 2019 release? Let us know your thoughts in the below!

(Photo by Samir Hussein/WireImage)

delete

Amber Heard Emerges in First Mera Photo from Aquaman

Amber Heard Emerges in First Mera Photo From Aquaman

Amber Heard emerges in first Mera photo from Aquaman

Warner Bros. Pictures and DC Films (via director James Wan) have revealed the first photo of Amber Heard’s Mera in full costume for the upcoming Aquaman movie. Check out the gorgeous Amber Heard photo in full in the gallery below!

An icon for over 75 years, Aquaman is known by fans of DC Comics as the ruler of Atlantis but committed to protecting the entire globe, both land and sea. Shooting is currently underway on the Gold Coast of Queensland, Australia, with extensive filming to be accomplished at Village Roadshow Studios. Filming will also take place in Newfoundland, Sicily and Tunisia.

Jason Momoa stars in the title role, returning to the character he plays in this fall’s Justice League. The film also stars Amber Heard (Justice League, Magic Mike XXL) as Mera; Oscar nominee Willem Dafoe (Platoon, Spider-Man 2) as Vulko; Temuera Morrison (Star Wars: Episode II Attack of the Clones, Green Lantern) as Tom Curry; Dolph Lundgren (The Expendables films) as Nereus; Yahya Abdul-Mateen II (upcoming Baywatch, Netflix’s The Get Down) as Black Manta; Ludi Lin (Power Rangers) as Murk; with Patrick Wilson (The Conjuring films, Watchmen) as Orm/Ocean Master; and Oscar winner Nicole Kidman (The Hours, Lion) as Atlanna.

Directed by James Wan from a script by Will Beall, Geoff Johns and Wan, the film is being produced by Peter Safran, with Zack Snyder, Deborah Snyder, Rob Cowan, Jon Berg and Geoff Johns serving as executive producers.

Aquaman is currently set for a December 21, 2018 release.

What do you think of the first look at Amber Heard in Aquaman? Is she a good choice to play Mera? Let us know in the or tweet us @ComingSoonnet.

UPDATE: Amber Heard herself has posted a second photo via her Twitter feed and we have added it to the gallery below!

Page 5 of 73« First...34567...102030...Last »